vampire squid - update 2


So I have decided to start from scratch with my squid model. The previous version was not going to allow me to create sufficient legs without deleting the vast majority of the model. Im happy I did start again because the second model is a big improvement over the original.



To create this model I started with a sphere for the head and extruded a group of polygons to create the eye-socket. I created the legs by making a long rectangle and used the 'hinge from edge' tool to make the bends in the legs. For the webbed section I created a plane and moved the vertexes to create the correct shapes.

Still a long way to go with this model, and it will be interesting creating the semi transparent materials for the webbed sections.

1 comments:

GJ0012 said...

I can see in you work that your skills in 3Ds max have now come a long way. I believe you will be done in know time at all.